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Last updated on 2024-12-31 | Edit this page
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Interactive multimedia experiences in CH
Interactive multimedia experiences in CH can be classified under different criteria (e.g. purpose/function, audience, media, device, location, involvement of senses).
Some examples of digital multimedia experiences in the context of CH can be found below:
- Online collection explorations: Smithsonian National Museum of Natural History – Human evolution
 - Online storytelling exhibits: Google Arts & Culture – Wood carving Craft, Brighton & Hove Museums – A short rife in a log walk
 - Journey makers: Art Institute Chicago – Journey maker
 - Virtual tours: Sir John Soane’s Museum – Virtual tour, Vizcaya Museum and Gardens – Virtual tour
 - Interactions with holograms: Illinois Holocaust Museum & Education Centre – Survivor Stories Experience
 - VR/AR applications: Iron Age funerary urn from Saltdean, Sussex, CHESS AR stories at the Acropolis Museum
 - Audio tours: Ashmolean Museum Oxford – Rebellious Bodies
 - Educational applications/games: Science Museum – Total darkness, American Museum of Natural History – Ology
 - Creative activities: V&A – Make & Do: Stitch and sew
 - Well-being activities: National Gallery - Van Gogh’s ‘Wheatfield, with Cypresses’ 5 minute meditation
 - Podcasts: Tate podcasts
 - Smart replicas/exhibitions: Smart replicas, Allard Pierson Museum - Smart exhibition ‘Schijnbeweging’